Movement
forwardmove, leftmove and upmove run 0 to 1, not 0 to 450 like CS:GO.
Buttons
buttons is the raw button bitfield. The common bits are on the events table:
Mouse
mousedx and mousedy are read-only raw mouse deltas. If movement runs more than once for a command, copy the values into your own variables if you need to accumulate them.